PlayStation 2 Console
Specifications
PlayStation 2 "Fat" Model:
Region: PAL
Serial number:
CPU: Toshiba and Sony Emotion Engine @ 294.9 MHz
RAM: 32 MB RDRAM (RAMBUS)
Video Memory: 4 MB
Audio: Stereo (via AV/Composite Cables), Dolby Pro Logic (via Optical Cable)
External Connections: PlayStation 2 AV output (can use RCA or Composite Cables), SPDIF output, USB (front x2), game controller (x2)
Expansion Slots: Sony PlayStation 2 Memory Card (front x2), PlayStation 2 Hard Disk Drive (rear x1), PlayStation 2 Network Adaptor (rear x1)
Media Input: DVD
Max External Resolution: 1280 x 1024
PlayStation 2 "Fat" Modchipped Model:
Region: PAL
Serial number:
CPU: Toshiba and Sony Emotion Engine @ 294.9 MHz
RAM: 32 MB RDRAM (RAMBUS)
Video Memory: 4 MB
Audio: Stereo (via AV/Composite Cables), Dolby Pro Logic (via Optical Cable)
External Connections: PlayStation 2 AV output (can use RCA or Composite Cables), SPDIF output, USB (front x2), game controller (x2)
Expansion Slots: Sony PlayStation 2 Memory Card (front x2), PlayStation 2 Hard Disk Drive (rear x1), PlayStation 2 Network Adaptor (rear x1)
Media Input: DVD
Max External Resolution: 1280 x 1024
PlayStation 2 "Slim" Model:
Region: NTSC-J
Serial number: SCPH-70005
CPU: Toshiba and Sony Emotion Engine @ 294.9 MHz
RAM: 32 MB RDRAM (RAMBUS)
Video Memory: 4 MB
Audio: Stereo (via AV/Composite Cables), Dolby Pro Logic (via Optical Cable)
External Connections: PlayStation 2 AV output (can use RCA or Composite Cables), SPDIF output, USB (front x2), game controller (x2)
Expansion Slots: Sony PlayStation 2 Memory Card (front x2)
Media Input: DVD
Max External Resolution: 1280 x 1024
Bman's Memories
The first console I saved up for myself, the PlayStation 2 carries many fond memories for me. Coming from the brightly coloured games of SEGA and Nintendo systems, the PS2 was a very different beast. Bringing along games like: Grand Theft Auto III (I was amazed at the huge scope of this game), then its sequel - Grand Theft Auto Vice City where I stayed till I'd completed it 100%, fighting games like Tekken Tag Tournament and Marvel vs. Capcom 2, arcade perfect ports of games like Time Crisis 2 and the Dance Dance Revolution/Dancing Stage series and the endless stream of racing games like Gran Turismo 3. This console was what I like to believe the stepping stone to me coming back into at-home gaming, as before this, I'd begun to play a lot of handheld games on the GameBoy.
From Wikipedia
The PlayStation 2 (abbreviated as PS2) is a home video game console that was developed by Sony Computer Entertainment. It is the successor to the PlayStation, and is the second installment in the PlayStation lineup of consoles. It was released on March 4, 2000 in Japan, October 26, 2000 in North America, November 24, 2000 in Europe, and November 17, 2000 in Australia. It competed with Sega's Dreamcast, Microsoft's Xbox, and Nintendo's GameCube in the sixth generation of video game consoles.
Announced in 1999, the PlayStation 2 was the first PlayStation console to offer backwards compatibility for its predecessor's DualShock controller, as well as for its games. The PlayStation 2 is the best-selling video game console of all time, selling over 155 million units, with 150 million confirmed by Sony in 2011. More than 3,874 game titles have been released for the PS2 since launch, and more than 1.5 billion copies have been sold. Sony later manufactured several smaller, lighter revisions of the console known as Slimline models in 2004 and well on, and in 2006, announced and launched its successor, the PlayStation 3.
Even with the release of its successor, the PlayStation 2 remained popular well into the seventh generation and continued to be produced until January 4, 2013, when Sony finally announced that the PlayStation 2 had been discontinued after 13 years of production - one of the longest runs for a video game console. Despite the announcement, new games for the console continued to be produced until the end of 2013, including Final Fantasy XI: Seekers of Adoulin for Japan, Pro Evolution Soccer 2014 for North America and Europe, and FIFA 14 for Brazil.
Sony unveiled the PlayStation 4 console the following month on February 20, 2013, and launched the console in November of the same year.
PlayStation 2 'Fat' Base Stand
Specifications
Serial number: SCPH-10040
The vertical stand is attached to the PlayStation 2 console to allow it to stand vertically.
PlayStation 2 DualShock 2
From Wikipedia
The DualShock 2 Analog Controller (SCPH-10010) is the standard controller for the PlayStation 2 and is almost identical to the original DualShock controller for the original PlayStation console with only minor changes. All the buttons other than L3, R3 and "Analog" feature analog pressure sensitivity; the connecting cable is slightly longer than the original DualShock and is black rather than grey; the connector is squarer; DualShock 2 is printed on the top of the controller and it features two more levels of vibration feedback.PlayStation 2 8MB Memory Card
Specifications
PlayStation 2 8MB Memory Card:
Colour: Black
Serial number: SCPH-10020
PlayStation 2 8MB Memory Card:
Colour: Crimson Red (Clear Red)
Serial number: SCPH-10020
PlayStation 2 8MB Memory Card:
Colour: Ocean Blue (Clear Blue)
Serial number: SCPH-10020
PlayStation 2 8MB Memory Card:
Colour: Black
Serial number: SCPH-10020
From Wikipedia
The Memory Card (8 MB) (SCPH-10020) Magic Gate is used to store settings, EyeToy video messages and savegames. Official Sony memory cards are only available at a size of 8 MB, the memory card came in black, crimson red, and ocean blue.
128 games are compatible with the PlayStation 2 8MB Memory Card
PlayStation 2 EyeToy
From Wikipedia
The EyeToy is a digital camera device, similar to a webcam, for the PlayStation 2. Originally, EyeToys were manufactured by Logitech (known as "Logicool" in Japan), while later models were manufactured by Namtai. The EyeToy is mainly used for playing specifically-designed EyeToy games, but can also be used to capture images and videos. It is also compatible with the PlayStation 3.EyeToy specific games
These games require the EyeToy to be played.
Title | Developer | Publisher | North American Release date | Europe Release date | Japanese release date |
---|---|---|---|---|---|
EyeToy: Play | SCE Studios London | SCEE | November 4, 2003 | July 4, 2003 | February 4, 2003 |
EyeToy: Groove | SCE Studios London | SCEE | April 20, 2004 | November 14, 2003 | June 23, 2004 |
EyeToy: Antigrav | Harmonix | SCE | November 9, 2004 | March 2005 | |
Sega SuperStars | Sonic Team | Sega | November 2, 2004 | October 22, 2004 | November 11, 2004 |
U Move Super Sports | Konami | October 22, 2004 | July 15, 2004 | ||
EyeToy: Chat | SCE Studios London | SCEE | February 11, 2005 | ||
EyeToy: Play 2 | SCE Studios London | SCEE | August 16, 2005 | November 5, 2004 | June 16, 2005 |
Disney Move | Disney Interactive Studios | Disney Interactive Studios | November 19, 2004 | ||
Nicktoons: Movin' | Nick-Games | THQ | October 21, 2004 | ||
EyeToy: Monkey Mania | SCEI | Sony Computer Entertainment | March 18, 2005 | August 4, 2004 | |
EyeToy: Kinetic | SCE London Studio | SCEA | November 8, 2005 | September 23, 2005 | |
EyeToy: EduKids | SCEK | Sony Computer Entertainment | January 20, 2005 | ||
EyeToy: Play 3 | SCE Studios London | SCEE | November 4, 2005 | ||
EyeToy: Operation Spy | SCE Studios London | SCEE | November 15, 2005 | October 14, 2005 | |
Clumsy Shumsy | Phoenix Games | October 27, 2006 | |||
Rhythmic Star | Ignition Entertainment | Namco | March 10, 2006 | ||
Eyetoy: Play Sports | SCEE | Sony Computer Entertainment | December 31, 2006 | ||
Eyetoy: Kinetic Combat | SCE Studios London | SCEE | November 17, 2006 | ||
EyeToy: Play Astro Zoo | SCE Studios London | SCEE | November 2, 2007 | ||
Bob The Builder Eyetoy | Atomic Planet Entertainment | Blast! Entertainment | August 23, 2007 (Australia Only) | July 20, 2007 |
EyeToy Enhanced Games
These games may be used with the EyeToy optionally. They have an "EyeToy Enhanced" label on the box.
- AFL Premiership 2005 (Sony. Also see section Cameo.)
- Buzz! The Music Quiz (Sony, late 2005)
- Buzz! The Big Quiz (Sony, March 2006)
- Buzz! The Mega Quiz - Multiplayer mode
- Dance Dance Revolution Extreme (North America) (Konami, 2004) - EyeToy mini games, "hands and feet" mode, and the ability to see yourself dancing.
- DDR Festival Dance Dance Revolution (Konami, 2004) - EyeToy mini games, "hands and feet" mode, and the ability to see yourself dancing.
- Dancing Stage Fusion (Konami, 2004) - EyeToy mini games, "hands and feet" mode, and the ability to see yourself dancing.
- Dance Dance Revolution Extreme 2 (Konami, 2005) - EyeToy mini games, "hands and feet" mode, and the ability to see yourself dancing.
- Dancing Stage Max (Konami, 2005) - EyeToy mini games, "hands and feet" mode, and the ability to see yourself dancing.
- Dance Dance Revolution Strike (Konami, 2006) - EyeToy mini games, "hands and feet" mode, and the ability to see yourself dancing.
- Dance Dance Revolution SuperNova (North America) (Konami, 2006) - EyeToy mini games, "hands and feet" mode, and the ability to see yourself dancing.
- Dance Dance Revolution SuperNova (Konami, 2007) - EyeToy mini games, "hands and feet" mode, and the ability to see yourself dancing.
- Dancing Stage SuperNova (Europe) (Konami, 2007) - EyeToy mini games, "hands and feet" mode, and the ability to see yourself dancing.
- Dance Dance Revolution SuperNova 2 (North America) (Konami, 2007) - EyeToy mini games, "hands and feet" mode, and the ability to see yourself dancing.
- Dance Dance Revolution SuperNova 2 (Konami, 2008) - EyeToy mini games, "hands and feet" mode, and the ability to see yourself dancing.
- Dance Factory - players can optionally see themselves dancing, additional mode with 2 camera targets.
- DT Racer (XS Games, 2005) - photo taken by EyeToy can be used as a custom avatar
- Formula One 05 (Sony, mid-2004)
- Flow: Urban Dance Uprising
- Go! Puzzle (Sony, June 2007) - For PlayStation 3
- Get On Da Mic (Eidos, 2004) - players can see their performance
- Harry Potter and the Prisoner of Azkaban (EA, 2004) - features EyeToy minigames
- Jackie Chan Adventures (Sony, 2004) - features EyeToy minigames
- Lemmings (Team17, 2006) - only 20 levels are EyeToy compatible
- LittleBigPlanet (Media Molecule, 2008) - players can take pictures to be used as in-game stickers for placement on walls and other surfaces
- LMA Manager 2005 (Codemasters, 2004) - players can have their pictures on in-game newspapers
- NBA 07
- Racing Battle: C1 Grand Prix (Genki, 2005) - Used to capture textures to be used as car stickers in the bodypaint interface
- SingStar series (Sony, 2004-2008) - singers can optionally see themselves when singing
- The Sims 2
- Stuart Little 3: Big Photo Adventure
- The Polar Express (THQ, 2004) - features some EyeToy minigames
- The Sims 2: Pets
- The Urbz: Sims in the City (EA, 2004) - players can have their faces on in-game billboards
- Tony Hawk's Underground 2
- YetiSports Arctic Adventures (JoWood Productions, 2005) - exclusive EyeToy multi-player games
- Who Wants To Be A Millionaire? Party Edition (Eidos, late 2006) - players can have their 'mugshots' on a winning check (Also supports Buzz! Buzzers)
EyeToy Cameo
EyeToy: Cameo is a system for allowing players to include their own images as avatars in other games. Games that support the feature include a head scanning program that can be used to generate a 3D model of the player's head. Once stored on a memory card, this file is then available in games that support the Cameo feature. EyeToy: Cameo licenses the head creation technology Digimask.
Supported games
- AFL Premiership 2005
- AFL Premiership 2006
- AND 1 Streetball
- CMT Presents: Karaoke Revolution Country
- EyeToy: Kinetic
- EyeToy: Play
- EyeToy: Play 2
- EyeToy: Play 3
- Eyetoy: Hero
- Formula One 05
- Gaelic Games: Football
- Gretzky NHL 2005
- Karaoke Revolution Party
- Karaoke Revolution Presents: American Idol
- MLB 2005
- MLB '06: The Show
- MLB '07: The Show
- MLB '08: The Show
- "'MLB '09: The Show"
- Sims 2
- This Is Football 2005
- Tony Hawk's Underground 2
- Tony Hawk's American Wasteland
- World Tour Soccer 2006
18 games are compatible with the PlayStation 2 EyeToy
PlayStation 2 DVD Remote
Specifications
Serial number: SCPH-10150 (Remote), SCPH-10160 (Infra-red dongle) included as part of the PlayStation 2 XTRA PACK (which included the remote, dongle and Tony Hawk's Pro Skater 4).
From Wikipedia
The DVD remote control is an infra-red remote control for the PlayStation 2 designed to allow easier control of DVD movies. This remote SCPH-10150 came bundled (as SCPH-10170) with an infra-red receiver dongle SCPH-10160 which attached to one of the PlayStation 2's controller ports.Dance Dance Revolution Controllers
51 games are compatible with the Dance Dance Revolution Controllers
beatmaniaIIDX Controller
Specifications
Region: NTSC-U/CType: Konami Official Controller (KOC)
Serial Number: 25047-CON
22 games are compatible with the beatmaniaIIDX Controller
ParaParaParadise Controller
1 game is compatible with the ParaParaParadise Controller
Logitech Rally Vibration Feedback Wheel
Namco Guncon 2 (G-Con 2)
Specifications
Region: PALSerial number: NPC-106
From Wikipedia
Guncon 2 (G-Con 2 in Europe) features a smaller body, as well as a more rounded shape when compared with the original Guncon. The side buttons, A and B, have been moved rearward to a position directly above the trigger. Two new smaller buttons, SELECT and START, have been added to the left side of the shaft. Prominent additions to this second Guncon model is a D-pad at the back of the gun barrel and a C button added at the bottom of the gun handle. These new buttons served to open new gameplay opportunities, such as character movement or the ability to use two guns at once in Time Crisis II. Unlike the previous controller, the gun uses a USB connection as opposed to a PlayStation controller port. The controller is released in black in Japan, blue in Europe, and orange in North America. It is not compatible with original PlayStation titles or PlayStation 3 titles.Guncon 2 compatible games
Some Guncon 2 (PS2) games are compatible with the original Guncon, unless the game utilizes the extra buttons on the Guncon 2.
- Crisis Zone
- Death Crimson OX+ (JP)
- Dino Stalker [US] (AKA Gun Survivor 3: Dino Crisis [JP])
- Endgame [US/EU)
- Gunfighter II: Revenge of Jesse James (EU)
- Gunvari Collection + Time Crisis (JP)
- Ninja Assault [JP/EU]
- Resident Evil: Dead Aim [US] (AKA Gun Survivor 4 Biohazard Heroes Never Die [JP])
- Resident Evil Survivor 2 Code: Veronica [EU/JP]
- Starsky & Hutch (coop mode only)
- Time Crisis II
- Time Crisis 3
- Vampire Night [EU/JP/US]
- Virtua Cop: Elite Edition
5 games are compatible with the Namco Guncon 2 (G-Con 2)
PlayStation 2 Logitech SOCOM U.S. Navy Seals PS2 Headset
Released: 11th of June 2003
The PlayStation 2 Headset is a USB headset used with the PlayStation 2. While the original headset was produced by Logitech and distributed with SOCOM, other headsets that support the usb-audio class may be compatible.
The PlayStation 2 headset can also be used on PCs as it is a standard USB headset. No drivers are required in Windows, Mac OS X or Linux.
The headset is most commonly used in online multiplayer games; however, it can also be used in some karaoke style games, for voice control, and to enhance the immersive experience of some single player games.